Create projects

Before you build Digi Embedded Yocto, you need to create a platform-specific project. Use the mkproject.sh script to check supported platforms:

source /usr/local/dey-2.4/mkproject.sh -l

To initialize the project and environment, use the mkproject.sh script. For example, for the ConnectCore 6 Plus SBC, do the following:

mkdir -p ${HOME}/workspace/ccimx6qpsbc
cd ${HOME}/workspace/ccimx6qpsbc
source /usr/local/dey-2.4/mkproject.sh -p ccimx6qpsbc

This initializes the project with a conf directory and two configuration files:

  • bblayers.conf: The available layers are configured here.

  • local.conf: Local configuration variables affecting only this project are customized here.

The mkproject.sh script sets the environment for the build in the current running terminal. It also creates a dey-setup-environment script in the project’s root folder. This script can safely be rerun over existing projects to set up the build environment on a new terminal.

If you close your current terminal and open a new one, you must run the dey-setup-environment script before you use Digi Embedded Yocto.

Update existing projects

When updating your installation of Digi Embedded Yocto, you need to erase the tmp and sstate-cache directories from existing projects and build them from scratch. Leaving the directories intact may result in problems in the build and the final images.

Build images

To build DEY images, use the command bitbake <image-recipe> from your project’s directory. For example:

bitbake dey-image-qt

By default, this builds X11-based images with QT libraries.

To build framebuffer-based images with QT libraries, you need to configure your project’s conf/local.conf file and add the following line:

DISTRO_FEATURES_remove = "x11"

This removes the X11 window system. You can then build the images:

bitbake dey-image-qt
The compilation can take several hours on a powerful state-of-the-art workstation, depending on the selected image recipe.

Inspect build deliverables

You can find generated images inside your project’s directory, in the <project_folder>/tmp/deploy/images/<platform> folder. This directory contains the following files:

  • Boot image, with the boot.vfat file extension, which contains the Linux kernel, device trees and U-Boot scripts

  • Root file system images in the following formats:

    • rootfs.ext4, an ext4 partition image that can be programmed directly into the eMMC or SD card

    • rootfs.sdcard, an SD card image you can use to create a bootable SD card

    • rootfs.tar.bz2, a compressed root file system tarball that you can use to set up a remote NFS share to boot from

    • rootfs.manifest, a text file with the list of all the built packages

  • Recovery image, with the recovery.vfat file extension, which contains the recovery Linux kernel, device tree files, and U-Boot scripts

  • U-Boot images with the imx file extension

  • Linux kernel images with the bin file extension, which you can use to update an existing boot partition

  • Linux kernel device tree images with the dtb file extension, which you can use to update an existing boot partition

Build a software update package

To build a software update package, use the following command from your project’s directory:

bitbake dey-image-qt-swu

This will generate the update package under <project_folder>/tmp/deploy/images/<platform>:

dey-image-qt-swu-<platform>-<timestamp>.swu

To install the update package in your device, see Program firmware from Linux.